
It’s almost like a terrorist-hunting version of Simon because you have to remember specific rules for each type of bad guy in the room. In it, you and a computer-controlled partner clear through rooms by using explosives, tossing smoke grenades, and shooting the enemy before they can regain their senses. Then, you can use a Matrix-like bullet-time effect to take him down - the missions take 20 to 30 seconds, max.Īnother fun mode is Breach. One of my favorites is Assassinate, where you find your target by scanning a group of enemies with your sniper rifle’s scope. These challenges are even shorter than the campaign chapters, but they pack a lot of excitement. The enemies aren’t all that smart (neither are your companions), but I can forgive that since they lingered in the open just long enough for me to chain perfect headshots together.Įach campaign level has a variety of Spec Ops modes for you to play. They helped me spend more time on shooting and less time fussing with the user interface (more on that later). In the options menu, I strongly suggest turning on aim assist (your crosshairs will stick to the nearest enemy), auto-sprint, and auto-crouch for the best experience.

It doesn’t pretend to be anything more than a tightly scripted ride through exotic locales. Modern Combat 5 excels at this type of linearity. Just when you get tired of shooting wave after wave of baddies, it changes up the gameplay with new scenarios, like when you have to use your sniper rifle to protect your teammates or take control of a drone to clear the streets ahead of you.

It moves at a brisk pace across numerous missions, most of which last five minutes or less.

Though I didn’t care much for the story, Modern Combat 5’s single-player mode was a flashy and entertaining adventure. Image Credit: Giancarlo Valdes/GamesBeat What you’ll likeĪ campaign that you can play in short bursts
